update
feat(api_service): Update try-catch funtion and handle exception update(loading_animation): Update loading animation using Lottie
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@@ -10,6 +10,11 @@ include(${EPHEMERAL_DIR}/generated_config.cmake)
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# https://github.com/flutter/flutter/issues/57146.
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set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
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# Set fallback configurations for older versions of the flutter tool.
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if (NOT DEFINED FLUTTER_TARGET_PLATFORM)
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set(FLUTTER_TARGET_PLATFORM "windows-x64")
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endif()
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# === Flutter Library ===
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set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
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@@ -92,7 +97,7 @@ add_custom_command(
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COMMAND ${CMAKE_COMMAND} -E env
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${FLUTTER_TOOL_ENVIRONMENT}
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"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
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windows-x64 $<CONFIG>
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${FLUTTER_TARGET_PLATFORM} $<CONFIG>
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VERBATIM
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)
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add_custom_target(flutter_assemble DEPENDS
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@@ -31,6 +31,11 @@ bool FlutterWindow::OnCreate() {
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this->Show();
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});
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// Flutter can complete the first frame before the "show window" callback is
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// registered. The following call ensures a frame is pending to ensure the
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// window is shown. It is a no-op if the first frame hasn't completed yet.
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flutter_controller_->ForceRedraw();
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return true;
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}
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